![]() The game internally loads and saves mappings, but no menus exist, leaving the feature unused. Gran Turismo 4 Prologue, despite being a (somewhat) full release, does not feature control remapping. OK, in the previous section I lied a little. So now 100% input registers from a near full press of the trigger, therefore making the experience closer to how the later Gran Turismo games handle it. With this code, I’ve removed this scaling as much as reasonably possible, Press is already registered as a 100% input, so precise throttle control is hard. In practice, this means that anything over ~half the trigger Is tailored for analog buttons of the DualShock 2 controller, and therefore inputs are heavily scaled. However, unlike in newer Gran Turismos, doing this in the PS2 games results in a mediocre experience – analog sensitivity Since Gran Turismo games have always offered full control remapping, it’s possible to utilize triggers on modern controllers for throttle/brake, Please remember to read the instructions included in the PNACH file and adjust the code to your preferences!Īpplies to: Gran Turismo 3, Gran Turismo Concept, Gran Turismo 4 Prologue, Gran Turismo 4, Tourist Trophy, Gran Turismo 4 Online Whether it means using metric units in the NTSC-U versions, or imperial in PAL versions, the cheat code can be modified to force any selection of such.įor Gran Turismo 4 First Preview, this code only allows for modifying power and torque units, as speed/distance units can already be changed in the game’s options menu. With these codes, measurement units may be freely picked, just like in Gran Turismo 4. While in Gran Turismo 1 and 2 units were fully hardcoded, turns out Gran Turismo 3 and later include code handling multiple speed, power, and torque units,Īlthough they are predetermined by the user’s choice of language. ![]() Most notably locking NTSC-U versions of the games to use imperial units. Before that units were locked to the specific game version, We had to wait until Gran Turismo 4 to have a proper measurement units selection menu in the game. While a cheat for GT4O already exists online, it has the same mistake (editing dynamically allocated data), so it was never reliable for me.Īdditionally, I also ported my existing Gran Turismo 4 Prologue PAL deinterlace cheat to the NTSC-J version.Īpplies to: Gran Turismo 3, Gran Turismo Concept, Gran Turismo 4 Prologue, Gran Turismo 4 First Preview (partially) I have also ported part of the cheat to GT4 Online, so now it’s not necessary to select Progressive (480p) on every game boot. I now updated this cheat to modify code setting up the 480p video mode variable, In a wrong way, relying on luck rather than stability because of dynamic allocations. Recently, I discovered that my current GT4 PAL deinterlace cheat was editing a variable With this cheat, this race becomes a true timed Endurance race: like in PS2 Gran Turismos, the lap counter now only shows finished laps and the race ends after 2 hours, regardless of how many lapsĪpplies to: Gran Turismo 4 Prologue (NTSC-J), Gran Turismo 4 (PAL), Gran Turismo 4 Online (NTSC-U)įirst, an update rather than a new cheat. However, while limited to 2 hours, this race can also end after 99 laps, whichever comes first. Gran Turismo 2 has a single timed Endurance race – Millenium In Rome 2 Hours Endurance. This clip from Submaniac93 illustrates the differences well, so I’ll just use that in place of a gameplay presentation: Is restored to 100% speed, just like in the Japanese version of GT1. I investigated it and found that in these versions, Arcade Mode runs at 125% speed, although naturally without speeding up the in-game timer. Most PS2 codes released apply to multiply games, and this also has been outlined.Īpplies to: Gran Turismo (NTSC-U 1.1, PAL)Īmerican and European versions of Gran Turismo have a weird difference to the original Japanese release – in those Arcade Mode is noticeably faster than the Simulation mode. I sorted them per platform, and then per game. Hello! This post might be slightly chaotic, as it’s about a whole pack of random cheat codes I made over the past month.īear with me and maybe you’ll spot a code that’s interesting to you. Scroll down to the Download section for download links. TL DR - if you are not interested in an overview of my newly released cheat codes, New modifications for Gran Turismos, NASCAR Dirt to Daytona, and more
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